Smite 2
Smite 2 is a sequel to Smite, a 3rd-person action MOBA using mythology, built from the ground up in Unreal Engine 5.
_____________________________________________________________
Position: Senior Gameplay Programmer
Company: Titan Forge (Hi-Rez Ventures)
Duration: Feburary 2023 - Present
Technologies: Unreal Engine 5, C++
Released Platforms
Windows PC
PlayStation 5
Xbox Series X/S
Steam Deck
Contributions
Created the foundation for several of Smite 2’s Gameplay systems, including Inventory Manager, Ability System, Gameplay Abilities, Targeting, Asset Management, Familiar System, Movement, Characters, etc.
Established an Ability framework to allow designers to easily script and design abilities with little programming assistance needed.
Utilized Unreal Insights to analyze performance optimizations to help reduce gameplay systems load to achieve specific tick times on the server and improve client performance.
Worked with Production and Design to plan out and create the Character Pipeline and manage Gameplay team tasks
Provided daily direct support to designers, helping teach blueprints and assist with gameplay implementations
Notable Gameplay Mechanics & Features
Inventory Manager/ Equipment System:
Ability Framework:
Aladdin
Smite 2 - Aladdin Gameplay Trailer
Additional Media
SMITE 2 Developer Deep Dive God - Reimagining the Gods
Smite 2 - Danzaburou
Smite 2 Free to Play Open Beta Launch Trailer